add new scene, bees, beehive picking, suit picking wip

This commit is contained in:
sharpoff
2026-01-20 11:56:54 +09:00
parent 49d7e22132
commit bbd3f54bc9
164 changed files with 36561 additions and 1792 deletions

29
scenes/suit.tscn Normal file
View File

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[gd_scene load_steps=4 format=3 uid="uid://ds1o0twa7v8r5"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k0juu"]
albedo_color = Color(0, 0, 0, 1)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_il7qh"]
material = SubResource("StandardMaterial3D_k0juu")
[sub_resource type="BoxShape3D" id="BoxShape3D_il7qh"]
size = Vector3(0.6755371, 1.7678223, 0.7385254)
[node name="Suit" type="RigidBody3D"]
axis_lock_linear_x = true
axis_lock_linear_y = true
axis_lock_linear_z = true
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
sleeping = true
freeze = true
metadata/_custom_type_script = "uid://bfrlpbsqg5lqr"
[node name="SuitMesh" type="MeshInstance3D" parent="."]
transform = Transform3D(0.6659886, 0, 0, 0, 0.94426215, 0, 0, 0, 0.6744153, 0, 0, 0)
mesh = SubResource("CapsuleMesh_il7qh")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.07824707, 0)
shape = SubResource("BoxShape3D_il7qh")