init
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6
addons/godot-xr-tools/materials/pointer.tres
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6
addons/godot-xr-tools/materials/pointer.tres
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[gd_resource type="StandardMaterial3D" format=2]
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[resource]
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flags_unshaded = true
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params_diffuse_mode = 1
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albedo_color = Color( 1, 0.15625, 0.15625, 0.740314 )
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