init
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[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://di8q50ljmjoar"]
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[ext_resource type="Texture2D" uid="uid://cocorrka3dtq3" path="res://addons/godot-xr-tools/hands/textures/glove_african_dark_camo.png" id="1_5khcc"]
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[ext_resource type="Texture2D" uid="uid://bw8rmigwt5pr4" path="res://addons/godot-xr-tools/hands/textures/glove_fingerless_normal.png" id="2_qghm4"]
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[ext_resource type="Texture2D" uid="uid://d2iocwfr47kqp" path="res://addons/godot-xr-tools/hands/textures/glove_fingerless_occlusionRoughnessMetallic.png" id="3_dt1up"]
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[resource]
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albedo_texture = ExtResource("1_5khcc")
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orm_texture = ExtResource("3_dt1up")
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normal_enabled = true
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normal_scale = 0.25
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normal_texture = ExtResource("2_qghm4")
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ao_light_affect = 0.05
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ao_on_uv2 = true
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