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addons/godot-xr-tools/hands/About.md
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addons/godot-xr-tools/hands/About.md
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The Hand Mesh was made using the Makehuman Community Edition
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It was slightly modified inside Blender 3D and textured inside Substance Painter
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If there should be concerns regarding License issues
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https://github.com/makehumancommunity/makehuman/blob/master/LICENSE.md
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under point D of the makehuman communtiy edition license
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https://github.com/makehumancommunity/makehuman/blob/master/LICENSE.md#d-concerning-the-output-from-makehuman
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As the assets have been released under CC0, there is no limitation on what you can do with this combined output.
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The MakeHuman project makes no claim whatsoever over output such as:
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Exports to files (FBX, OBJ, DAE, MHX2...)
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Exports via direct integration (import via MPFB)
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Graphical data generated via scripting or plugins
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Renderings
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Screenshots
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Saved model files
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