init
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44
addons/godot-xr-tools/functions/function_pointer.tscn
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44
addons/godot-xr-tools/functions/function_pointer.tscn
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[gd_scene load_steps=6 format=3 uid="uid://cqhw276realc"]
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[ext_resource type="Material" path="res://addons/godot-xr-tools/materials/pointer.tres" id="1"]
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[ext_resource type="Script" uid="uid://cvnagt08r6ul4" path="res://addons/godot-xr-tools/functions/function_pointer.gd" id="2"]
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[sub_resource type="BoxMesh" id="1"]
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resource_local_to_scene = true
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material = ExtResource("1")
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size = Vector3(0.002, 0.002, 10)
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subdivide_depth = 20
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[sub_resource type="SphereMesh" id="2"]
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material = ExtResource("1")
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radius = 0.05
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height = 0.1
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radial_segments = 16
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rings = 8
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[sub_resource type="SphereShape3D" id="SphereShape3D_k3gfm"]
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radius = 0.2
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[node name="FunctionPointer" type="Node3D"]
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script = ExtResource("2")
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[node name="RayCast" type="RayCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.013, 0)
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target_position = Vector3(0, 0, -10)
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collision_mask = 5242880
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[node name="Laser" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.013, -5)
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cast_shadow = 0
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mesh = SubResource("1")
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[node name="Target" type="MeshInstance3D" parent="."]
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visible = false
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mesh = SubResource("2")
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[node name="SuppressArea" type="Area3D" parent="."]
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collision_layer = 0
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collision_mask = 4194304
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[node name="CollisionShape3D" type="CollisionShape3D" parent="SuppressArea"]
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shape = SubResource("SphereShape3D_k3gfm")
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